Robotics

CMR343: Immersive Technologies and Haptics syllabus for Robotics 2021 regulation (Professional Elective-IV)

Immersive Technologies and Haptics detailed syllabus for Robotics & Automation Engineering (Robotics) for 2021 regulation curriculum has been taken from the Anna Universities official website and presented for the Robotics students. For course code, course name, number of credits for a course and other scheme related information, do visit full semester subjects post given below.

For Robotics & Automation Engineering 5th Sem scheme and its subjects, do visit Robotics 5th Sem 2021 regulation scheme. For Professional Elective-IV scheme and its subjects refer to Robotics Professional Elective-IV syllabus scheme. The detailed syllabus of immersive technologies and haptics is as follows.

Course Objectives:

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Unit I

INTRODUCTION TO HAPTICS 8
Definition – Importance of Touch – Tactile Proprioception – Tactual Stereo Genesis – Kinesthetic Interfaces – Tactile Interfaces – Human Haptics – Overview of Existing applications – Basics of Force Feedback Devices – Kinesthetic Vs. Tactile Haptic Devices – Configurations of Kinesthetic Devices -Types of Kinesthetic Devices

Unit II

KINESTHETIC HAPTIC DEVICES AND TELEOPERATION 10
Mechatronics in Haptics System – Haptic Kinematics – Haptic Dynamics – Existing Kinesthetic Devices – Haptic Device Static Rendering – Haptic Device Dynamic Rendering – Control of Haptic Devices – Stability Analysis of Haptic Devices – Stability Analysis of the Rendered Model -Passivity of the Rendered Model. Types of Sensors – Measurement of Haptic Parameters – Types of Actuators – Types of Transmission – Admittance Type Kinesthetic Device – Admittance Control – Comparison of Impedance and Admittance Type Devices – Genesis of Tele-Operation – TeleOperation Controllers -Tele-Operator Transparency – Stability Analysis of Tele-operator -Tracking and Transparency – Surface Haptic – Exogenous Force Inputs.

Unit III

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Unit IV

VIRTUAL AND AUGMENTED REALITY 9
The Reality – Virtuality Continuum – Virtual Reality Definitions – Software, Hardware, Sensation and Perception – Multi-Modal Interaction Challenges – System Architecture of Virtual Reality. Aspects of Geometrical Modelling and Environmental Modelling General Solution for Calculating Geometric & Illumination Consistency in the Augmented Environment. Usability Guidelines -Design and Implementation of an Immersive User Experience – Case Study for VR and AR.

Unit V

MIXED REALITY 9
System Architecture of a Mixed Reality System – Common Interaction Techniques for Mixed Reality Environments – Common Navigation Techniques – Common Interface for MR – Menu Design Directions – Haptic Control Panel – Performance of an Interaction Techniques, Advanced Interaction Techniques, Design and Implementation of an Immersive User Experience – Case Study for MR.

Course Outcomes:

Upon successful completion of the course, students should be able to:

  1. Recognize the haptic technology and its concepts in various haptic systems.
  2. Classify the elements of haptics system and tele-operation in detail.
  3. Design and use the devices in human haptic applications.
  4. Combine and build the virtual and augmented reality based models.
  5. Develop the design and model the hardware of mixed reality.

Text Books:

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Reference Books:

  1. Kenneth Salisbury, Francois Conti and Federico Barbagli, “Haptic Rendering: IEEE Computer Graphics and Applications, v24 n2 (200403): 24-32, 2004.
  2. Jean-Pierre Bresciani, Knut Drewing and Marc O. Ernst. “Human Haptic Perception and the Design of Haptic-Enhanced Virtual Environments: The Sense of Touch and Its Rendering”,STAR 45, pp. 61-106, 2008.
  3. MacLean K. E, “Haptic Interaction Design for Everyday Interfaces: Reviews of Human Factors and Ergonomics”, 4:149194, 2008.
  4. Weir D. W and Colgate J. E “Stability of Haptic Display: Haptic Rendering: Foundations, Algorithms, and Applications”. AK Peters, 2008.
  5. Sherman, William R. and Alan B. Craig. “Understanding Virtual Reality – Interface, Application, and Design” 2nd edition, Morgan Kaufmann, Cambridge U.S 2019.
  6. Yuichi Ohta, Hideyuki Tamura, “Mixed Reality: Merging Real and Virtual Worlds”, Springer Verlag, Berlin, 2014.

For detailed syllabus of all the other subjects of Robotics & Automation Engineering 5th Sem, visit Robotics 5th Sem subject syllabuses for 2021 regulation.

For all Robotics & Automation Engineering results, visit Anna University Robotics all semester results direct link.

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