B.Arch

AR3025: Techniques of Digital Art syllabus for B.Arch 2021 regulation (Professional Elective-V)

Techniques of Digital Art detailed syllabus for Bachelor of Architecture (B.Arch) for 2021 regulation curriculum has been taken from the Anna Universities official website and presented for the B.Arch students. For course code, course name, number of credits for a course and other scheme related information, do visit full semester subjects post given below.

For Bachelor of Architecture 9th Sem scheme and its subjects, do visit B.Arch 9th Sem 2021 regulation scheme. For Professional Elective-V scheme and its subjects refer to B.Arch Professional Elective-V syllabus scheme. The detailed syllabus of techniques of digital art is as follows.

Course Objectives:

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Unit I

INTRODUCTION TO DIGITAL ART 9
Definition of digital art. Origin and history of digital art. Classification of different types of digital art -photography, photopainting, digital collage, Digital painting, 3D Digital painting, vector drawing, algorithmic art, mixed media, video art, interactive digital installations. Critical theories of digital art. Famous digital art works. Elements and principles of art as applicable to digital art- as light, colour, texture, scale, motion, etc., through examples.

Unit II

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Unit III

3D ART 12
Software and techniques for 3D drawing and video. Creating 3D art based on elements and principles for a selected theme.

Unit IV

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Course Outcomes:

  • Awareness of digital art as a domain.
  • Knowledge about the types and media for digital art.
  • Skill in basic techniques for digital art.

Text Books:

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Reference Books:

  1. Mark Von Wodtke, Mind over Media: Creative Thinking Skills for Electronic Media, McGrawHill, New York, 1993.
  2. Noah Wardrip-Fruin and Nick Montfort, Eds, The New Media Reader, MIT Press, 2003.
  3. Zalanski and Fischer, Shaping Space: The Dynamics of Three-Dimensional Design, Cengage, 2006.
  4. Ocvirk, Stinson, Wigg, Bone and Cayton, Art Fundamentals: Theory and Practice, McGrawHill Education, 2012
  5. Mary Stewart, Launching the Imagination: A Comprehensive Guide to Basic Design, McGraw Hill 2011.
  6. Catherine Elwes, Video Art: A Guided Tour, Tauris, 2004.
  7. Peter Ratner, 3-D Human Modeling and Animation, Wiley, 2009.
  8. Jaejin Choi, Maya Character Animation, SybexInc; Bk and CD-Rom Edition, 2002.
  9. Nikos Sarris and Michael G. Strintzis, 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body, IRM Press, 2004.
  10. 3DTotal.com, Digital Art Masters.

For detailed syllabus of all the other subjects of Bachelor of Architecture 9th Sem, visit B.Arch 9th Sem subject syllabuses for 2021 regulation.

For all Bachelor of Architecture results, visit Anna University B.Arch all semester results direct link.

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