Computer Graphics detailed syllabus for Information Technology (IT) for 2019 regulation curriculum has been taken from the Anna Universities official website and presented for the IT students. For course code, course name, number of credits for a course and other scheme related information, do visit full semester subjects post given below.
For Information Technology 5th Sem scheme and its subjects, do visit IT 5th Sem 2019 regulation scheme. For Professional Elective-I scheme and its subjects refer to IT Professional Elective-I syllabus scheme. The detailed syllabus of computer graphics is as follows.
Course Objective:
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Unit I
Introduction To Computer Graphics
Graphics Display Devices – Graphics Input Primitives and Devices – OpenGL Basic Graphic Primitives – Line Drawing Algorithms DDA and Bresenham – Windows And Viewports -Clipping Algorithms for Lines, Regular Polygons, Circles and Arcs – Parametric Form for a Curve – Visibility Algorithms – Review of Vectors – Representations of Key Geometric Objects – Lines And Planes.
Suggested Activities:
- Flipped classroom on basic vector and arithmetic operations on vector.
- Practical – Use OpenGL to create visual objects using lines and apply clipping algorithms.
- Assignment problems on line drawing algorithms and clipping algorithms.
Suggested Evaluation Methods:
- Tutorials on arithmetic operations on vector.
- Demonstration of line drawing algorithms and applying clipping algorithms over the created objects.
- Solving problems on vectors.
Unit II
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Unit III
Viewing and Visual Realism
Three-Dimensional Viewing – Hidden Surface Removal – Illumination Models-Depth Cueing – Perspective Projections of 3D Objects – Introduction to Shading Models – Flat Shading and Smooth Shading – Adding Texture to Faces – Morphing – To Add Shadows of Objects -OPENGL Shading Language – Manipulating Pixmaps – Manipulating Symbolically Defined Regions – Aliasing and Anti Aliasing Techniques – Creating More Shades and Colours.
Suggested Activities:
- Assignments on hidden surface removal methods.
- Practical – To add shadows and lighting effects on modeled objects.
Suggested Evaluation Methods:
- Tutorials on hidden surface removal algorithms.
- Demonstrations by creating visually aesthetic scenes.
Unit IV
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Unit V
Animations
Design of Animation Sequence – Animation Function – Raster Animation – Key Frame Systems – Motion Specification – Morphing – Tweening – Types of Animation – Fractals -Tools for Animation Creation.
Suggested Activities:
- Practical – To create realistic animations.
- External learning – Process of animation movie making.
Suggested Evaluation Methods:
- Demonstration of animated movies created using various techniques.
- Quizzes on animation movie making.
Course Outcome:
For the complete syllabus, results, class timetable, and many other features kindly download the iStudy App
It is a lightweight, easy to use, no images, and no pdfs platform to make students’s lives easier..
Text Books:
- F. S. Hill, Jr., Stephen M. Kelley, Jr., “Computer graphics using OpenGL”, Pearson Prentice Hall, Third Edition, 2007.
- Donald D. Hearn, M. Pauline Baker, W. Carithers., “Computer Graphics with Open GL”, Fourth Edition, Pearson Eduction, 2010.
References:
- Tay Vaughan., “Multimedia: Making it Work”, Ninth Edition, McGraw-Hill Education, 2014.
- Alan Watt, “3D Computer Graphics”, Third Edition, Pearson Addison Wesley, 2000.
- Ralf Steinmetz, Klara Nahrstedt, “Multimedia Systems”, Springer, 2004.
- Mark S. Drew, Zee Nian Li, “Fundamentals of multimedia”, Prentice Hall, 2006.
For detailed syllabus of all the other subjects of Information Technology 5th Sem, visit IT 5th Sem subject syllabuses for 2019 regulation.
For all Information Technology results, visit Anna University IT all semester results direct link.