UI and UX Design detailed syllabus for Artificial Intelligence & Data Science (AI&DS) for 2021 regulation curriculum has been taken from the Anna Universities official website and presented for the AI&DS students. For course code, course name, number of credits for a course and other scheme related information, do visit full semester subjects post given below.
For Artificial Intelligence & Data Science 6th Sem scheme and its subjects, do visit AI&DS 6th Sem 2021 regulation scheme. For Professional Elective-V scheme and its subjects refer to AI&DS Professional Elective-V syllabus scheme. The detailed syllabus of ui and ux design is as follows.
Course Objectives:
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Unit I
FOUNDATIONS OF DESIGN
UI vs. UX Design – Core Stages of Design Thinking – Divergent and Convergent Thinking -Brainstorming and Game storming – Observational Empathy
Unit II
FOUNDATIONS OF UI DESIGN
Visual and UI Principles – UI Elements and Patterns – Interaction Behaviors and Principles -Branding – Style Guides
Unit III
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Unit IV
WIREFRAMING, PROTOTYPING AND TESTING
Sketching Principles – Sketching Red Routes – Responsive Design – Wireframing – Creating Wireflows – Building a Prototype – Building High-Fidelity Mockups – Designing Efficiently with Tools – Interaction Patterns – Conducting Usability Tests – Other Evaluative User Research Methods -Synthesizing Test Findings – Prototype Iteration
Unit V
RESEARCH, DESIGNING, IDEATING, & INFORMATION ARCHITECTURE
Identifying and Writing Problem Statements – Identifying Appropriate Research Methods – Creating Personas – Solution Ideation – Creating User Stories – Creating Scenarios – Flow Diagrams – Flow Mapping – Information Architecture
List of Experiments:
- Designing a Responsive layout for an societal application
- Exploring various UI Interaction Patterns
- Developing an interface with proper UI Style Guides
- Developing Wireflow diagram for application using open source software
- Exploring various open source collaborative interface Platform
- Hands on Design Thinking Process for a new product
- Brainstorming feature for proposed product
- Defining the Look and Feel of the new Project
- Create a Sample Pattern Library for that product (Mood board, Fonts, Colors based on UI principles)
- Identify a customer problem to solve
- Conduct end-to-end user research – User research, creating personas, Ideation process (User stories, Scenarios), Flow diagrams, Flow Mapping
- Sketch, design with popular tool and build a prototype and perform usability testing and identify improvements
Course Outcomes:
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Text Books:
- Joel Marsh, “UX for Beginners”, O’Reilly , 2022
- Jon Yablonski, “Laws of UX using Psychology to Design Better Product & Services” O’Reilly 2021
Reference Books:
- Jenifer Tidwell, Charles Brewer, Aynne Valencia, “Designing Interface” 3 rd Edition , O’Reilly 2020
- Steve Schoger, Adam Wathan “Refactoring UI”, 2018
- Steve Krug, “Don’t Make Me Think, Revisited: A Commonsense Approach to Web & Mobile”, Third Edition, 2015
- https://www.nngroup.com/articles/
- https://www.interaction-design.org/literature.
For detailed syllabus of all the other subjects of Artificial Intelligence & Data Science 6th Sem, visit AI&DS 6th Sem subject syllabuses for 2021 regulation.
For all Artificial Intelligence & Data Science results, visit Anna University AI&DS all semester results direct link.