4th Sem, ARCH

18ARC47: Computer Applications in Architecture-II Syllabus for B.Arch 4th Sem 2018 Scheme VTU

Computer Applications in Architecture-II detailed Syllabus for B Architecture ARCH, 2018 scheme has been taken from the VTUs official website and presented for the VTU students. For Course Code, Teaching Department, Paper Setting Board, Theory Lectures, Tutorial, Practical/Drawing, Duration in Hours, CIE Marks, Total Marks, Credits and other information do visit full semester subjects post given below. The Syllabus PDF files can also be downloaded from the official website of the university.

For all the other VTU 4th Sem Syllabus for B.Arch 2018 Scheme, do visit B.Arch 4th Sem 2018 Scheme. The detailed Syllabus for computer applications in architecture-ii is as follows.

Course Objectives:

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OUTLINE:

  1. Introduction to advanced popular 3D modelling software- e.g. 3DStudio Max, Maya, Rhinoceros and other appropriate software. Introduction to online resources, blogs, tutorials.
  2. Concepts of NURBS modelling:(curves and surfaces), curve / surface editing, solid modelling, layer management, etc.
  3. Classroom exercise to demonstrate 3D modelling of transformed/ modified/complex 3D objects: for e.g. Twisted tower, deformed cube, sliced cylinder. Introduction to file conversions and interdependencies between 3D modelling software and 2D drafting software, e.g. Rhinoceros to AutoCAD, or any other relevant CAD software. Conversion of 3D model(of transformed/modified objects) to 2D drawings (e.g. plan, section, elevation)
  4. Conversion of Architecture/interior design project into NURBS modelling project: For e.g. measured drawing of classroom, Architecture School, computer room etc.
  5. Working on 3D modelling & Visualisation software with rendering: such as 3DS Max OR Maya or any other appropriate software.
    1. Concepts of solid modelling: polygonal modelling, modifier, application of materials, simple timeline animations.
    2. Techniques of 3D visualisations – Introduction to tool settings in 3D rendering engines for photo-realistic rendering. Application of materials and Simple Timeline animations, For e.g. using VRay, Maxwell, Flamingo, Mental Ray or any other appropriate software, Classroom demonstration of objects, of simple Architecture design projects.
  6. Working on Graphics/Vector/Image editing software: To present Architecture design studio projects -Introduction to publishing tools for creating presentations and portfolios.
    1. Project 1 – Classroom exercise to convert architecture design project 2D drawings (of semester 3 / 4 OR any simple one to three-storeyed building) into 3D model using relevant software. Project to be rendered using an appropriate 3D visualisation software.
    2. Project 2 – Classroom demonstration/exercise of image rendering/collage using Graphics/Image editing software (for e.g., adding context to visualisations), foreground, backgrounds etc.
    3. Project to include presentation of final outcomes in the form of drawing panels, booklets, posters.

Reference Books:

  1. Internet resources, blogs, and learning resources on the web of popular 3D modelling software and NURBS modelling,
  2. Vector/Graphics/Image editing software

For detail Syllabus of all other subjects of B.Arch, 2018 scheme visit B.Arch 4th Sem Syllabus for 2018 Scheme.

For all (CBSE & Non-CBSC) B.Arch results, visit VTU B.Arch all semester results direct links.

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