Mobile Application and User Experience Design Lab detailed Syllabus Scheme for Master of Computer Applications (MCA), 2018 regulation has been taken from the University of Mumbai official website and presented for the MCA students. For Course Code, Course Title, Test 1, Test 2, Avg, End Sem Exam, Team Work, Practical, Oral, Total, and other information, do visit full semester subjects post given below.
For all other Mumbai University MCA 5th Sem Syllabus 2018 Pattern, do visit MCA 5th Sem 2018 Pattern Scheme. The detailed Syllabus Scheme for mobile application and user experience design lab is as follows.
MCAL501: Mobile Application and User Experience Design Lab Syllabus for MCA 5th Sem 2018 Pattern Mumbai University
Prerequisites:
Basic understanding on Java programming and XML
Course Educational Objectives (CEO):
At the end of the course, the students will be able to
- Understand the entire Android Apps Development Cycle
- Apply the advanced android development techniques
- Conceptualize the design of user applications using User Experience Design.
Course Outcomes:
At the end of the course, the students will be able to
- Demonstrate Android activities life cycle
- Apply proficiency in coding on a mobile programming platform.
- Design and develop innovative android applications
- Create real life application with end-to-end understanding of User experience practices.
1. Introduction to Android
The android platform, the layers of android, Four kinds of android components, understanding the androidManifest.xml file, creating an android application Introduction to android SDK, Exploring the development environment 04
2. User interfaces
Creating the activity, working with views, using resources Working with intents and services, Different types of layouts, components. 06
3. Storing and Retrieving data
Using the file system, working with shared preferences, persisting data to a database, Working with content providers 10
4. Graphics and animation, Multimedia
Drawing graphics in android, creating animations with androids graphics API,Playing audio & video, Capturing media 06
5. Location, Sensors
Using Location Manager and Location Provider, Working with maps, Working with GPS, Bluetooth and WiFi, Integrating google maps, services for push notificationGoogleads. 04
6. REST API integration
UsingAsyncTask to perform network operations, introduction to HtttpUrlConnection and JSON, performing network operations asynchronously, working with OkHttp, Retrofit and Volley 08
7. Database connectivity and distributing android application
SQLite Programming, Android database connectivity using SQLite , distribution options, packaging and testing the application, distributing applications on google play store 08
8. Open source UX tools
Study of open source UX tools 02
9. Creating new prototype
selecting device, defining prototype settings 02
10. Identify and describe the objectives for UED experiment
- Perform user research
- User requirement collection
- User Requirement Analysis
- Create User personas, user scenarios , customer journey maps 08
11. UX Design – for Web and Mobile application
- Conceptual Design- Site Maps
- Create Wireframe
- Create Screens, Widgets, Outlines
- Setting properties
- Ordering Screens, Screen Transition
- Adding Actions & Triggers, Header & footer 08
12. UX Evaluation
- Set UX Goals
- Perform UX Evaluation and Reporting
- Usability Test 02
13. Mini project
Developing mobile applications based on UED principles. 10
Reference Books:
- Android in action, Third Edition, W. Frank Ableson, Robi Sen, Chris King, C. Enrique Ortiz, Dreamtech Press.
- Beginning Android 4 Application Development, Wei-Meng Lee, Wrox Publications
- Helllo, Android Introducing Googles Mobile Development Platform, Fourth Edition, Ed Burnette, SPD Publications.
- The UX Book by Rex Hartson and PardhaPyla, MK Publication
- Smashing UX Design by Jesmond Allen and James Chudley, John Wiley & Sons
- A Project Guide to UX Design by Russ Unger and Carolyn Chandler, OreillyRies, Series Editor
- Agile Experience Design by Lindsay Ratcliffe and Marc McNeill , Pearson
- Universal Principles of Design by William Lidwell, Kritina Holden and Jill Butler, Rosenfeild Media
- Human Computer Interaction by Alan Dix, New riders
- Lean UX: Applying Lean Principles to Improve User Experience by Jeff Gothelf and Josh Seiden, Morgan Kaufmann
- Dont Make Me Think, Revisited by Steve Krug, New riders
- The User Experience Team of One by Leah Buley, Rosenfeild Media
- The Elements of User Experience by Jesse James Garrett, New riders
- Sketching User Experiences: The Workbook by Saul Greenberg, SheelaghCarpendale, Nicolai Marquardt and Bill Buxton, Morgan Kaufmann, workbook edition
Assessment:
Term work consists of any two case studies or mini project covering the above syllabus. Internal: Assessment consists of two tests (T1 and T2) .The final marks should be the average of the two tests. End Semester Theory Examination: Guidelines for setting up the question paper.
- Question paper will comprise of total six questions.
- Question Number One should be compulsory.
- All question carry equal marks.
- Students can attempt any three from the remaining.
- Questions will be mixed in nature (for example supposed Q.2 has part a from module 3 then part b will be from any module other than module 3).
In question paper weightage of each module will be proportional to number of respective lecture hours as mention in the syllabus.
For detail syllabus of all other subjects of Master of Computer Applications (MCA), 2018 regulation do visit MCA 5th Sem Subjects syllabus for 2018 regulation.