2nd Sem, Computer Science Diploma

Multimedia and Animation Computer Science 2nd Sem BTEUP Syllabus 2019-2020

Multimedia and Animation detail BTEUP syllabus for Computer Science And Engineering, effective from 2019-2020, is collected from BTEUP 2017 Syllabus official website and presented for diploma students. PDF download is possible from official site but you can download the istudy mobile app for syllabus on mobile. The course details such as exam duration, Teaching Hr/week, Practical Hr/week, Total Marks, internal marks, theory marks, duration and credits do visit complete sem subjects post given below. The syllabus PDFs can be downloaded from official website.

For all other bteup syllabus 2nd sem computer science 2019-2020 you can visit BTEUP Syllabus 2nd Sem Computer Science 2019-2020 Subjects. The detail syllabus for multimedia and animation is as follows.

Rationale:

This subject aims to develop a clear understanding of What is multimedia?, and how it can be used for enhancing teaching instruction met hodologies, business and personal communications. It will help the students in understanding technical aspects of multimedia content creation, the processes and tools used for designing multimedia systems. This will make the students proficient in designing and developing an multimedia application.

Learning Outcomes:

After undergoing the subject, the students will be able to:

  • Define and describe multimedia functions.
  • Identify and explain the devices, hardware and software system.
  • Operate and design in graphics.
  • Use photo-shop/GIMP software for drawing and editing photos.
  • Identify the tools to create animations,
  • Reduce the size of various file formats i.e. audio, video and text.

1. Introduction to Multimedia Systems (08 Periods)

For complete syllabus and results, class timetable and more pls download iStudy Syllabus App. It’s a lightweight, easy to use, no images, no pdfs platform to make students life easier.

2. Architecture & Issues For Distributed Multimedia System (10 Periods)

Multimedia System Architecture, Distributed Multimedia, Synchronization, Orchestration & QOS Architecture, Framework for Multimedia System

3. Compression/Decompression & File Formats (08 Periods)

Need, Types, Evaluating & Visibility,Video Compression Technique, Introduction to Standardization of Algorithm, File Formats, History of RIF, TIFF, Introduction to RIFF, AVI, JPEG-objectives, Architecture, JPEG-DCT encoding, Quantization, JPEG-stastical coding, predictive lossless coding, JPEG- performance ,MPEG-objectives, Architecture, BIT stream syntax performance, MPEG2 & MPEG4

4. Multimedia Authoring and User Interface (10 Periods)

For complete syllabus and results, class timetable and more pls download iStudy Syllabus App. It’s a lightweight, easy to use, no images, no pdfs platform to make students life easier.

5. Multimedia Tool (10 Periods)

Introduction to Multimedia tool – Flash, Creating & Modifying elements, Line tool, fill/attributes, different shapes, text tools & pen tool, Selecting lines fill with arrow tool, selecting shapes, using lasso tool ,performing basic editing tools, selecting & deselecting elements, modifying created objects.

6. Animation Technology (10 Periods)

Definition, History of Animation, Types of Animation – 2D and 3D , Basic principles of animation. Introduction to Multimedia tool – Flash, Creating & Modifying elements, Line tool, fill/attributes, different shapes, text tools & pen tool, Selecting lines fill with arrow tool, selecting shapes, using lasso tool, performing basic editing tools, selecting & deselecting elements, modifyingcreated objects.

List of Experiments:

For complete syllabus and results, class timetable and more pls download iStudy Syllabus App. It’s a lightweight, easy to use, no images, no pdfs platform to make students life easier.

Instructional Strategy:

As the subject is practice oriented, more stress should be given to students to do the work practically. The features of software packages Photo-shop/GIMP, Flash are to be demonstrated in class using LCD projector.

Means of Assessment:

  1. Assignments and quiz/class tests, mid-term and end-term written tests
  2. Actual laboratory and practical work, exercises and viva-voce
  3. Software installation, operation, development and viva-voce

Text Books:

  1. Principles of Multimedia by Parikh, Tata McGraw Hill Education Pvt Ltd , New Delhi
  2. Multimedia Technologies by Banerji,Tata McGraw Hill Education Pvt Ltd , New Delhi
  3. Multimedia An Introduction by Villam Casanova and Molina; Prentice Hall of India, New Delhi
  4. Multimedia Bible by Win Rosch
  5. Multimedia Making it work by Vaughan, Tay
  6. Photo-shop for Windows Bible by Deke Maclelland IDG Books India Pvt. Ltd., New Delhi
  7. Multimedia Technology and Application by Hillman, Galgotia Publications, New Delhi
  8. Flash 5 Bible by Rein Hardit, IDG Books India Pvt. Ltd.
  9. Flash 5 in easy steps by Vandome IDG Books India Pvt. Ltd.

Reference Books:

http://swayam.gov.in,http://spoken-tutorial.org

For detail syllabus of all other subjects of BE Computer Science, effective from 2019-2020 do visit Computer Science 2nd Sem BTEUP syllabus for 2019-2020.

Dont forget to download iStudy Syllabus App for latest syllabus and results, class timetable and more.

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