8th Sem, Computer Engg

CSC801: Human Machine Interaction Syllabus for CS 8th Sem 2019 Pattern Mumbai University

Human Machine Interaction detailed syllabus scheme for Computer Engineering (CS), 2019 regulation has been taken from the University of Mumbai official website and presented for the Bachelor of Engineering students. For Course Code, Course Title, Test 1, Test 2, Avg, End Sem Exam, Team Work, Practical, Oral, Total, and other information, do visit full semester subjects post given below.

For all other Mumbai University Computer Engineering 8th Sem Syllabus 2019 Pattern, do visit CS 8th Sem 2019 Pattern Scheme. The detailed syllabus scheme for human machine interaction is as follows.

Human Machine Interaction Syllabus for Computer Engineering BE 8th Sem 2019 Pattern Mumbai University

Human Machine Interaction

Course Objectives:

For the complete Syllabus, results, class timetable, and many other features kindly download the iStudy App
It is a lightweight, easy to use, no images, and no pdf platform to make students’s lives easier.
Get it on Google Play.

Course Outcomes:

At the end of the course, the students will be able to –

  1. Identify User Interface (UI) design principles.
  2. Analysis of effective user friendly interfaces.
  3. Apply Interactive Design process in real world applications.
  4. Evaluate UI design and justify.
  5. Create application for social and technical task.

Prerequisites:

Web Technologies; Software Engineering; Experience in designing interfaces for applications and web sites. Basic knowledge of designing tools and languages like HTML, Java, etc

Module 1

FOUNDATIONS OF HMI: The Human: History of User Interface Designing, I/O channels, Hardware, Software and Operating environments, The Psychopathology of everyday Things, Psychology of everyday actions, Reasoning and problem solving . The computer: Devices, Memory, processing and networks. Interaction: Models, frameworks, Ergonomics, styles, elements, interactivity, Paradigms. 8

Module 2

For the complete Syllabus, results, class timetable, and many other features kindly download the iStudy App
It is a lightweight, easy to use, no images, and no pdf platform to make students’s lives easier.
Get it on Google Play.

Module 3

GRAPHICAL USER INTERFACE: The graphical User Interface: Popularity of graphics, the concept of direct manipulation, graphical systems, Characteristics. Web user Interface: Interface popularity, characteristics. The merging of graphical Business systems and the Web. Principles of user interface design. 8

Module 4

SCREEN DESIGNING: Design goals , Screen planning and purpose, organizing screen elements, ordering of screen data and content , screen navigation and flow, Visually pleasing composition, amount of information, focus and emphasis, presentation information simply and meaningfully, information retrieval on web, statistical graphics, Technological consideration in interface design. 10

Module 5

INTERFACE DESIGN FOR MOBILE DEVICES: Mobile Ecosystem: Platforms, Application frameworks: Types of Mobile Applications: Widgets, Applications, Games, Mobile Information Architecture, Mobile 2.0, Mobile Design: Elements of Mobile Design, Tools. 8

Module 6

For the complete Syllabus, results, class timetable, and many other features kindly download the iStudy App
It is a lightweight, easy to use, no images, and no pdf platform to make students’s lives easier.
Get it on Google Play.

Text Books:

  1. Alan Dix, Janet Finlay, Gregory Abowd, Russell Beale, Human Computer Interaction, 3rdEdition, Pearson Education, 2004.
  2. Wilbert O. Galitz, The Essential Guide to User Interface Design, Wiley publication.
  3. Alan Cooper, Robert Reimann, David Cronin, About Face3: Essentials of Interaction design, Wiley publication.
  4. Jeff Johnson, Designing with the mind in mind, Morgan Kaufmann Publication.
  5. Donald A. Normann, Design of everyday things,Basic Books; Reprint edition 2002.
  6. Brian Fling, Mobile Design and Development, First Edition , OReilly Media Inc., 2009.

Reference Books:

  1. Rogers Sharp Preece,Interaction Design:Beyond Human Computer Interaction,,Wiley.
  2. Guy A. Boy The Handbook of Human Machine Interaction, Ashgate publishing Ltd.
  3. Kalbande,Kanade,Iyer,Galitzs Human Machine Interaction, Wiley Publications.

Assessment

Internal Assessment: Assessment consists of two class tests of 20 marks each. The first class test is to be conducted when approx. 40% syllabus is completed and second class test when additional 40% syllabus is completed. Duration of each test shall be one hour. End Semester Theory Examination:

  1. Question paper will comprise of 6 questions, each carrying 20 marks.
  2. The students need to solve total 4 questions.
  3. Question No.1 will be compulsory and based on entire syllabus.
  4. Remaining question (Q.2 to Q.6) will be selected from all the modules.

For detail syllabus of all other subjects of Computer Engineering (CS) 8th Sem 2019 regulation, visit CS 8th Sem Subjects syllabus for 2019 regulation.

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