3rd Sem, CM

22318: Computer Graphics Syllabus for Computer Technology 3rd Sem I – Scheme MSBTE

Computer Graphics detailed Syllabus for Computer Technology (CM), I – scheme has been taken from the MSBTE official website and presented for the diploma students. For Subject Code, Subject Name, Lectures, Tutorial, Practical/Drawing, Credits, Theory (Max & Min) Marks, Practical (Max & Min) Marks, Total Marks, and other information, do visit full semester subjects post given below.

For all other Diploma in Computer Technology (CM) Syllabus for 3rd Sem I – Scheme MSBTE, do visit Diploma in Computer Technology (CM) Syllabus for 3rd Sem I – Scheme MSBTE Subjects. The detailed Syllabus for computer graphics is as follows.

Computer Graphics

Rationale:

For the complete Syllabus, results, class timetable, and many other features kindly download the iStudy App
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Competency:

The aim of this course is to help the student to attain the following industry identified competency through various teaching learning experiences:

  • Develop programs using core graphical concepts.

Course Outcomes:

The theory, practical experiences and relevant soft skills associated with this course are to be taught and implemented, so that the student demonstrates the following industry oriented COs associated with the above mentioned competency:

  1. Manipulate visual and geometric information of images.
  2. Implement standard algorithms to draw various graphics objects using C program.
  3. Develop programs for 2-D and 3-D Transformations.
  4. Use projections to visualize objects on view plane.
  5. Implement various clipping algorithms.
  6. Develop programs to create curves using algorithms.

Suggested Practicals/Exercises

For the complete Syllabus, results, class timetable, and many other features kindly download the iStudy App
It is a lightweight, easy to use, no images, and no pdfs platform to make students’s lives easier.
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Instruments Required:

The major equipment with broad specification mentioned here will usher in uniformity in conduct of experiments, as well as aid to procure equipment by authorities concerned.

Equipment Name with Broad Specifications

  1. Hardware: Personal computer, (i3-i5 preferable), RAM minimum 2 GB onwards. For all Experiments ‘
  2. Operating system: Windows XP/Windows 7/LINLJX onwards.
  3. Software: turbo C with dosbox or Emulated C.

Unit 1

Basics of Computer Graphics

Total Teaching Hours – 06

Distribution of Theory Marks

R Level – 04

U Level – 04

A Level – –

Total Marks – 08

Unit Outcomes (UOs) (in cognitive domain)

  1. Differentiate attributes of the given mode.
  2. Compare features of the given Scan Display.
  3. Write a program to draw the given type of primitives using C.
  4. Describe application of the given display device.
  5. Convert the given 2D coordinates to physical device co-ordinates.

Topics and Sub-topics

  1. Image and Objects, pixel and resolution. Text mode. Graphics mode. Basic Graphics Pipeline. Bitmap and Vector Based Graphics, Applications of Computer Graphics.
  2. Display Devices: Raster-Scan Display, Random-Scan Display, Flat Panel Display. LED. LCD display. Plasma, Touch screen.
  3. Output primitives: line, polygon, marker, text.
  4. Graphics functions and standards.
  5. Latest trends in Computer Graphics: virtual reality, Augmented reality.

Unit 2

For the complete Syllabus, results, class timetable, and many other features kindly download the iStudy App
It is a lightweight, easy to use, no images, and no pdfs platform to make students’s lives easier.
Get it on Google Play.

Unit 3

Overview of Transformations

Total Teaching Hours – 12

Distribution of Theory Marks

R Level – 02

U Level – 06

A Level – 10

Total Marks – 18

Unit Outcomes (UOs) (in cognitive domain)

  1. Perform the given operation in 2D transformation.
  2. Perform the given operation in 3D transformation.
  3. Solve the given problem based on Composite Transformations.
  4. Apply the given type of projection on object.

Topics and Sub-topics

  1. Two Dimensional Transformations: Translation, Scaling, Rotation, Reflection, Shearing.
  2. Matrix representations and homogeneous coordinates: Translation Scaling, Rotation, Reflection, Shearing.
  3. Composite Transformations- rotation about an arbitrary point.
  4. Three dimensional transformations: Translation, Scaling, Rotation.
  5. Types of Projections: Perspective and Parallel projection.

Unit 4

Windowing and clipping

Total Teaching Hours – 10

Distribution of Theory Marks

R Level – –

U Level – 06

A Level – 08

Total Marks – 14

Unit Outcomes (UOs) (in cognitive domain)

  1. Apply Window to-viewport transformation on the given object.
  2. Write a program using the given line clipping algorithms.
  3. Apply the given line clipping algorithms to clip the line.
  4. Apply text clipping on the given text.
  5. Write a program using the given polygon clipping algorithm.

Topics and Sub-topics

  1. Windowing and clipping concepts: Window to-viewport transformation.
  2. Line clipping: Cohen Sutherland clipping algorithm, Cyrusbeck. Liang Barsky, Midpoint subdivision.
  3. Polygon clipping: Sutherland -Hodgeman.
  4. Text clipping.

Unit 5

For the complete Syllabus, results, class timetable, and many other features kindly download the iStudy App
It is a lightweight, easy to use, no images, and no pdfs platform to make students’s lives easier.
Get it on Google Play.

Suggested Student Activities:

Other than the classroom and laboratory learning, following are the suggested student-related co-curricular activities which can be undertaken to accelerate the attainment of the various outcomes in this course: Students should conduct following activities in group and prepare reports of about 5 pages for each activity, also collect/record physical evidences for their (students) portfolio which will be useful for their placement interviews:

  1. Prepare journals based on practical performed in laboratory.
  2. Draw perspective and parallel projection for any object on view plane.
  3. Give seminar on relevant topic.
  4. Undertake a market survey of different graphics application and compare with the following points.
    1. Available Applications.
    2. Application Profile.
  5. Prepare power point presentation or animation for showing different types of graphics Applications.

Suggested Special Instructional Strategies:

These are sample strategies, which the teacher can use to accelerate the attainment of the various outcomes in this course:

  1. Massive open online courses (MOOCs) may be used to teach various topics/sub topics.
  2. 7/ in item No. 4 does not mean only the traditional lecture method, but different types of teaching methods and media that are to be employed to develop the outcomes.
  3. About 15-20% of the topics/sub-topics which is relatively simpler or descriptive in nature is to be given to the students for self-directed learning and assess the development of the COs through classroon Qlions (see implementation guideline for details).
  4. Witli respect to item No. 10, teachers need to ensure to create opportunities and provisions for co-curricular activities.
  5. Guide students in undertaking micro-projects.
  6. No. of practicals selection to be performed should cover all units.

Suggested Micro-Projects

For the complete Syllabus, results, class timetable, and many other features kindly download the iStudy App
It is a lightweight, easy to use, no images, and no pdfs platform to make students’s lives easier.
Get it on Google Play.

Suggested Learning Resources:

  1. Computer Graphics Donald Hearn , Baker M.Pauline Pearson Education , New Delhi June 2012,, ISBN:817758765X.
  2. Computer Graphics Maurya Rajesh K. Wiley-India 2011, Delhi ISBN: 978-81-265-3100-4.
  3. Computer Graphics Dr. Chopra Rajiv S.Chand2016, New Delhi. ISBN: 978-93-856-7633-8.
  4. Computer Graphics principles and practices Foley James Pearson Education. New Delhi 2014, ISBN:978-0-321-39952-6.

Software/Learning Websites:

  1. https://www.tutorialpoint.com/computer graphics
  2. http://www.dailyfreecode.com/tutorial_simple_cpp-16/computer-graphics-215.aspx
  3. http://www.newtechnologysite.com/graphics.html
  4. http://www.nptelvideos.in/2012/11 /computer-graphics.html
  5. https.7/vv\vw.khanacademy.org/

For detail Syllabus of all other subjects of Computer Technology, I – scheme do visit Computer Technology 3rd Sem Syllabus for I – scheme.

For all Computer Technology results, visit MSBTE Computer Technology all semester results direct links.

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