Syllabus

JNTUH B.Tech 4th Year 1 sem Information Technology R13 (4-1) Human Computer Interaction (Elective – II) R13 syllabus.

JNTUH B.Tech 4th year (4-1) Human Computer Interaction gives you detail information of Human Computer Interaction (Elective – II) R13 syllabus It will be help full to understand you complete curriculum of the year.

Objectives

You will gain an overview of Human-Computer Interaction (HCI), with an understanding of user interface design in general, and alternatives to traditional, keyboard and mouse” computing; become familiar with the vocabulary associated with sensory and cognitive systems as relevant to task performance by humans; be able to apply models from cognitive psychology to predicting user performance in various human-computer interaction tasks and recognize the limits of human performance as they apply to computer operation; appreciate the importance of a design and evaluation methodology that begins with and maintains a focus on the user; be familiar with a variety of both conventional and non-traditional user interface paradigms, the latter including virtual and augmented reality, mobile and wearable computing, and ubiquitous computing; and understand the social implications of technology and their ethical responsibilities as engineers in the design of technological systems. Finally, working in small groups on a product design from start to finish will provide you with invaluable team-work experience.

UNIT- I

Introduction: Importance of user Interface — definition, importance of good design. Benefits of good design. A brief history of Screen design. The graphical user interface — popularity of graphics, the concept of direct manipulation, graphical system, Characteristics, Web user — Interface popularity, characteristics- Principles of user interface.

UNIT-II

Design process — Human interaction with computers, importance of human characteristics human consideration, Human interaction speeds, understanding business junctions.

Screen Designing:- Design goals — Screen planning and purpose, organizing screen elements, ordering of screen data and content — screen navigation and flow — Visually pleasing composition — amount of information — focus and emphasis — presentation information simply and meaningfully — information retrieval on web — statistical graphics — Technological consideration in interface design.

UNIT- III

Windows — New and Navigation schemes selection of window, selection of devices based and screen based controls. Components — text and messages, Icons and increases — Multimedia, colors, uses problems, choosing colors.

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TEXT BOOKS

  • The essential guide to user interface design, Wilbert 0 Galitz, Wiley DreamTech.
  • Designing the user interface. 3rd Edition Ben Shneidermann, Pearson Education Asia.

REFERENCE BOOKS

  • Human — Computer Interaction. Alan Dix, Janet Fincay, Gre Goryd, Abowd, Russell Bealg, Pearson Education
  • Interaction Design Prece, Rogers, Sharps. Wiley Dreamtech.
  • User Interface Design, Soren Lauesen , Pearson Education.
  • Human —Computer Interaction,D.R.Olsen, Cengage Learning.
  • Human —Computer Interaction, Smith – Atakan, Cengage Learning.

Outcomes

  • Ability to apply HCI and principles to interaction design.
  • Ability to design certain tools for blind or PH people.

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