{"id":58358,"date":"2023-09-02T17:11:14","date_gmt":"2023-09-02T17:11:14","guid":{"rendered":"https:\/\/www.inspirenignite.com\/anna-university\/ccs333-augmented-reality-or-virtual-reality-syllabus-for-sfe-2021-regulation-open-elective-i\/"},"modified":"2023-09-02T17:11:14","modified_gmt":"2023-09-02T17:11:14","slug":"ccs333-augmented-reality-or-virtual-reality-syllabus-for-sfe-2021-regulation-open-elective-i","status":"publish","type":"post","link":"https:\/\/www.inspirenignite.com\/anna-university\/ccs333-augmented-reality-or-virtual-reality-syllabus-for-sfe-2021-regulation-open-elective-i\/","title":{"rendered":"CCS333: Augmented Reality or Virtual Reality syllabus for SFE 2021 regulation (Open Elective-I)"},"content":{"rendered":"<p align=\"justify\">Augmented Reality or Virtual Reality detailed syllabus for Safety &amp; Fire Engineering (SFE) for 2021 regulation curriculum has been taken from the <a class=\"rank-math-link\" href=\"https:\/\/cac.annauniv.edu\/\" style=\"color: inherit\" target=\"_blank\" rel=\"noopener\">Anna Universities<\/a> official website and presented for the SFE students. For course code, course name, number of credits for a course and other scheme related information,  do visit full semester subjects post given below. <\/p>\n<p align=\"justify\">For Safety &amp; Fire Engineering 6th Sem scheme and its subjects, do visit <a class=\"rank-math-link\" href=\"..\/sfe-6th-sem-syllabus-2021-regulation\">SFE 6th Sem 2021 regulation scheme<\/a>. For Open Elective-I scheme and its subjects refer to <a class=\"rank-math-link\" href=\"..\/open-elective-i-syllabus-for-sfe-2021-regulation\">SFE Open Elective-I syllabus scheme<\/a>. The detailed syllabus of augmented reality or virtual reality is as follows. <\/p>\n<p><h4>Course Objectives:<\/h4>\n<h4 id=\"istudy\" style=\"text-align:center\"><a class=\"rank-math-link\" href=\"https:\/\/play.google.com\/store\/apps\/details?id=ini.istudy\" style=\"color: inherit\" target=\"_blank\" rel=\"noopener\">Download the iStudy App for all syllabus and other updates.<\/a><br \/><a class=\"rank-math-link\" href=\"https:\/\/play.google.com\/store\/apps\/details?id=ini.istudy&amp;pcampaignid=pcampaignidMKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1\/\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" src=\"https:\/\/play.google.com\/intl\/en_us\/badges\/static\/images\/badges\/en_badge_web_generic.png\" alt=\"Get it on Google Play\" style=\"height:65px;text-align:center\"><\/a><\/h4>\n<p><h4>Unit I<\/h4>\n<p>INTRODUCTION<br \/>\nIntroduction to Virtual Reality and Augmented Reality &#8211; Definition &#8211; Introduction to Trajectories and Hybrid Space-Three I\u2019s of Virtual Reality &#8211; Virtual Reality Vs 3D Computer Graphics &#8211; Benefits of Virtual Reality &#8211; Components of VR System &#8211; Introduction to AR-AR Technologies-Input Devices -3D Position Trackers &#8211; Types of Trackers &#8211; Navigation and Manipulation Interfaces &#8211; Gesture Interfaces &#8211; Types of Gesture Input Devices &#8211; Output Devices &#8211; Graphics Display &#8211; Human Visual System &#8211; Personal Graphics Displays &#8211; Large Volume Displays &#8211; Sound Displays &#8211; Human Auditory System.\n<\/p>\n<p><h4>Unit II<\/h4>\n<p>VR MODELING<br \/>\nModeling &#8211; Geometric Modeling &#8211; Virtual Object Shape &#8211; Object Visual Appearance &#8211; Kinematics Modeling &#8211; Transformation Matrices &#8211; Object Position &#8211; Transformation Invariants -Object Hierarchies &#8211; Viewing the 3D World &#8211; Physical Modeling &#8211; Collision Detection &#8211; Surface Deformation &#8211; Force Computation &#8211; Force Smoothing and Mapping &#8211; Behavior Modeling &#8211; Model Management.\n<\/p>\n<p><h4>Unit III<\/h4>\n<h4 id=\"istudy\" style=\"text-align:center\"><a class=\"rank-math-link\" href=\"https:\/\/play.google.com\/store\/apps\/details?id=ini.istudy\" style=\"color: inherit\" target=\"_blank\" rel=\"noopener\">Download the iStudy App for all syllabus and other updates.<\/a><br \/><a class=\"rank-math-link\" href=\"https:\/\/play.google.com\/store\/apps\/details?id=ini.istudy&amp;pcampaignid=pcampaignidMKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1\/\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" src=\"https:\/\/play.google.com\/intl\/en_us\/badges\/static\/images\/badges\/en_badge_web_generic.png\" alt=\"Get it on Google Play\" style=\"height:65px;text-align:center\"><\/a><\/h4>\n<p><h4>Unit IV<\/h4>\n<p>APPLICATIONS<br \/>\nHuman Factors in VR &#8211; Methodology and Terminology &#8211; VR Health and Safety Issues &#8211; VR and Society-Medical Applications of VR &#8211; Education, Arts and Entertainment &#8211; Military VR Applications &#8211; Emerging Applications of VR &#8211; VR Applications in Manufacturing &#8211; Applications of VR in Robotics &#8211; Information Visualization &#8211; VR in Business &#8211; VR in Entertainment &#8211; VR in Education.\n<\/p>\n<p><h4>Unit V<\/h4>\n<p>AUGMENTED REALITY<br \/>\nIntroduction to Augmented Reality-Computer vision for AR-Interaction-Modelling and AnnotationNavigation-Wearable devices\n<\/p>\n<p><h4>Practical Exercises<\/h4>\n<ol>\n<li>Study of tools like Unity, Maya, 3DS MAX, AR toolkit, Vuforia and Blender.<\/li>\n<li>Use the primitive objects and apply various projection types by handling camera.<\/li>\n<li>Download objects from asset store and apply various lighting and shading effects.<\/li>\n<li>Model three dimensional objects using various modelling techniques and apply textures over them.<\/li>\n<li>Create three dimensional realistic scenes and develop simple virtual reality enabled mobile applications which have limited interactivity.<\/li>\n<li>Add audio and text special effects to the developed application.<\/li>\n<li>Develop VR enabled applications using motion trackers and sensors incorporating full haptic interactivity.<\/li>\n<li>Develop AR enabled applications with interactivity like E learning environment, Virtual walkthroughs and visualization of historic places.<\/li>\n<li>Develop AR enabled simple applications like human anatomy visualization, DNA\/RNA structure visualization and surgery simulation.<\/li>\n<li>Develop simple MR enabled gaming applications.<\/li>\n<\/ol>\n<p><h4>Course Outcomes:<\/h4>\n<h4 id=\"istudy\" style=\"text-align:center\"><a class=\"rank-math-link\" href=\"https:\/\/play.google.com\/store\/apps\/details?id=ini.istudy\" style=\"color: inherit\" target=\"_blank\" rel=\"noopener\">Download the iStudy App for all syllabus and other updates.<\/a><br \/><a class=\"rank-math-link\" href=\"https:\/\/play.google.com\/store\/apps\/details?id=ini.istudy&amp;pcampaignid=pcampaignidMKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1\/\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" src=\"https:\/\/play.google.com\/intl\/en_us\/badges\/static\/images\/badges\/en_badge_web_generic.png\" alt=\"Get it on Google Play\" style=\"height:65px;text-align:center\"><\/a><\/h4>\n<p><h4>Text Books:<\/h4>\n<ol>\n<li>Charles Palmer, John Williamson, \u201cVirtual Reality Blueprints: Create compelling VR experiences for mobile\u201d, Packt Publisher, 2018<\/li>\n<li>Dieter Schmalstieg, Tobias Hollerer, \u201cAugmented Reality: Principles &amp; Practice\u201d, Addison Wesley, 2016<\/li>\n<li>John Vince, \u201cIntroduction to Virtual Reality\u201d, Springer-Verlag, 2004.<\/li>\n<li>William R. Sherman, Alan B. Craig: Understanding Virtual Reality &#8211; Interface, Application, Design\u201d, Morgan Kaufmann, 2003.<\/li>\n<\/li>\n<\/ol>\n<p align=\"justify\">For detailed syllabus of all the other subjects of Safety &amp; Fire Engineering 6th Sem, visit <a class=\"rank-math-link\" href=\"..\/category\/sfe+6th-sem\">SFE 6th Sem subject syllabuses for 2021 regulation<\/a>. <\/p>\n<p align=\"justify\">For all Safety &amp; Fire Engineering results, visit <a class=\"rank-math-link\" href=\"https:\/\/www.inspirenignite.com\/anna-university\/anna-university-results\/\">Anna University SFE all semester results<\/a> direct link. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Augmented Reality or Virtual Reality detailed syllabus for Safety &amp; Fire Engineering (SFE) for 2021 regulation curriculum has been taken from the Anna Universities official website and presented for the [&hellip;]<\/p>\n","protected":false},"author":2297,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[153],"tags":[],"class_list":["post-58358","post","type-post","status-publish","format-standard","hentry","category-sfe"],"_links":{"self":[{"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/posts\/58358","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/users\/2297"}],"replies":[{"embeddable":true,"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/comments?post=58358"}],"version-history":[{"count":0,"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/posts\/58358\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/media?parent=58358"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/categories?post=58358"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.inspirenignite.com\/anna-university\/wp-json\/wp\/v2\/tags?post=58358"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}